Thursday, 3 November 2011

ball bounce mark 2

i know there has been a little activity on my blogs with my digital project partner being a recluse, my sister coming back from new castle and other sad events beyond my control. but with the addition of a good light box and a reem of hole punched i am good to go. though i can hardly do work with John Burton Race filming a Tesco cooking thing in our kitchen (yes i did just name drop) and also with what seemed like 100 people in the house and furniture stacked in every room it is difficult to, 1 consecrate and 2 find space to work. this ball bounce is a piece i did before all the live tidal water of people in my house. i would like to know what you think about it.

Friday, 14 October 2011

walking and talking

With the walk cycle nailed down which onde you have you head around it, it isnt as hard as it seems. and moving onto lip syncing which I would prefer to do on a computer (though saying that I have no idea to use a 3D modeling program and I am sure it will crash on me). I think I dont like it because all the charators I design never come out the way I see thim in my head but I have always been like that.
and sorry about the out of sync videos I am posting them as I finalise them.

Sunday, 2 October 2011

walk cycle


i know you don't think about walking, you have done it for nearly all of your life but when you start to animate it and i was only doing a  simple animation it became amazing difficult. don't get me wrong though it was fun just frustrating. though saying that all animation is frustrating. the ball bounce (see video above) on the other hand was better i think because it was simpler.

ps sorry about the delay in uploading a working version